godot/thirdparty/embree/common/lexers/parsestream.h
jfons 767e374dce Upgrade Embree to the latest official release.
Since Embree v3.13.0 supports AARCH64, switch back to the
official repo instead of using Embree-aarch64.

`thirdparty/embree/patches/godot-changes.patch` should now contain
an accurate diff of the changes done to the library.
2021-05-21 17:00:24 +02:00

102 lines
2.4 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "stringstream.h"
#include "../sys/filename.h"
#include "../math/vec2.h"
#include "../math/vec3.h"
#include "../math/col3.h"
#include "../math/color.h"
namespace embree
{
/*! helper class for simple command line parsing */
class ParseStream : public Stream<std::string>
{
public:
ParseStream (const Ref<Stream<std::string> >& cin) : cin(cin) {}
ParseStream (const Ref<Stream<int> >& cin, const std::string& seps = "\n\t\r ",
const std::string& endl = "", bool multiLine = false)
: cin(new StringStream(cin,seps,endl,multiLine)) {}
public:
ParseLocation location() { return cin->loc(); }
std::string next() { return cin->get(); }
void force(const std::string& next) {
std::string token = getString();
if (token != next)
THROW_RUNTIME_ERROR("token \""+next+"\" expected but token \""+token+"\" found");
}
std::string getString() {
return get();
}
FileName getFileName() {
return FileName(get());
}
int getInt () {
return atoi(get().c_str());
}
Vec2i getVec2i() {
int x = atoi(get().c_str());
int y = atoi(get().c_str());
return Vec2i(x,y);
}
Vec3ia getVec3ia() {
int x = atoi(get().c_str());
int y = atoi(get().c_str());
int z = atoi(get().c_str());
return Vec3ia(x,y,z);
}
float getFloat() {
return (float)atof(get().c_str());
}
Vec2f getVec2f() {
float x = (float)atof(get().c_str());
float y = (float)atof(get().c_str());
return Vec2f(x,y);
}
Vec3f getVec3f() {
float x = (float)atof(get().c_str());
float y = (float)atof(get().c_str());
float z = (float)atof(get().c_str());
return Vec3f(x,y,z);
}
Vec3fa getVec3fa() {
float x = (float)atof(get().c_str());
float y = (float)atof(get().c_str());
float z = (float)atof(get().c_str());
return Vec3fa(x,y,z);
}
Col3f getCol3f() {
float x = (float)atof(get().c_str());
float y = (float)atof(get().c_str());
float z = (float)atof(get().c_str());
return Col3f(x,y,z);
}
Color getColor() {
float r = (float)atof(get().c_str());
float g = (float)atof(get().c_str());
float b = (float)atof(get().c_str());
return Color(r,g,b);
}
private:
Ref<Stream<std::string> > cin;
};
}