godot/thirdparty/embree/common/simd/vllong4_avx2.h
jfons 767e374dce Upgrade Embree to the latest official release.
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353 lines
17 KiB
C++

// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#pragma once
#define vboolf vboolf_impl
#define vboold vboold_impl
#define vint vint_impl
#define vuint vuint_impl
#define vllong vllong_impl
#define vfloat vfloat_impl
#define vdouble vdouble_impl
namespace embree
{
/* 4-wide AVX2 64-bit long long type */
template<>
struct vllong<4>
{
ALIGNED_STRUCT_(32);
typedef vboold4 Bool;
enum { size = 4 }; // number of SIMD elements
union { // data
__m256i v;
long long i[4];
};
////////////////////////////////////////////////////////////////////////////////
/// Constructors, Assignment & Cast Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong() {}
__forceinline vllong(const vllong4& t) { v = t.v; }
__forceinline vllong4& operator =(const vllong4& f) { v = f.v; return *this; }
__forceinline vllong(const __m256i& t) { v = t; }
__forceinline operator __m256i() const { return v; }
__forceinline operator __m256d() const { return _mm256_castsi256_pd(v); }
__forceinline vllong(long long i) {
v = _mm256_set1_epi64x(i);
}
__forceinline vllong(long long a, long long b, long long c, long long d) {
v = _mm256_set_epi64x(d,c,b,a);
}
////////////////////////////////////////////////////////////////////////////////
/// Constants
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong(ZeroTy) : v(_mm256_setzero_si256()) {}
__forceinline vllong(OneTy) : v(_mm256_set1_epi64x(1)) {}
__forceinline vllong(StepTy) : v(_mm256_set_epi64x(3,2,1,0)) {}
__forceinline vllong(ReverseStepTy) : v(_mm256_set_epi64x(0,1,2,3)) {}
////////////////////////////////////////////////////////////////////////////////
/// Loads and Stores
////////////////////////////////////////////////////////////////////////////////
static __forceinline void store_nt(void* __restrict__ ptr, const vllong4& a) {
_mm256_stream_ps((float*)ptr,_mm256_castsi256_ps(a));
}
static __forceinline vllong4 loadu(const void* addr)
{
return _mm256_loadu_si256((__m256i*)addr);
}
static __forceinline vllong4 load(const vllong4* addr) {
return _mm256_load_si256((__m256i*)addr);
}
static __forceinline vllong4 load(const long long* addr) {
return _mm256_load_si256((__m256i*)addr);
}
static __forceinline void store(void* ptr, const vllong4& v) {
_mm256_store_si256((__m256i*)ptr,v);
}
static __forceinline void storeu(void* ptr, const vllong4& v) {
_mm256_storeu_si256((__m256i*)ptr,v);
}
static __forceinline void storeu(const vboold4& mask, long long* ptr, const vllong4& f) {
#if defined(__AVX512VL__)
_mm256_mask_storeu_epi64(ptr,mask,f);
#else
_mm256_maskstore_pd((double*)ptr,mask,_mm256_castsi256_pd(f));
#endif
}
static __forceinline void store(const vboold4& mask, void* ptr, const vllong4& f) {
#if defined(__AVX512VL__)
_mm256_mask_store_epi64(ptr,mask,f);
#else
_mm256_maskstore_pd((double*)ptr,mask,_mm256_castsi256_pd(f));
#endif
}
////////////////////////////////////////////////////////////////////////////////
/// Array Access
////////////////////////////////////////////////////////////////////////////////
__forceinline long long& operator [](size_t index) { assert(index < 4); return i[index]; }
__forceinline const long long& operator [](size_t index) const { assert(index < 4); return i[index]; }
};
////////////////////////////////////////////////////////////////////////////////
/// Select
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong4 select(const vboold4& m, const vllong4& t, const vllong4& f) {
#if defined(__AVX512VL__)
return _mm256_mask_blend_epi64(m, f, t);
#else
return _mm256_castpd_si256(_mm256_blendv_pd(_mm256_castsi256_pd(f), _mm256_castsi256_pd(t), m));
#endif
}
////////////////////////////////////////////////////////////////////////////////
/// Unary Operators
////////////////////////////////////////////////////////////////////////////////
#if defined(__AVX512VL__)
__forceinline vboold4 asBool(const vllong4& a) { return _mm256_movepi64_mask(a); }
#else
__forceinline vboold4 asBool(const vllong4& a) { return _mm256_castsi256_pd(a); }
#endif
__forceinline vllong4 operator +(const vllong4& a) { return a; }
__forceinline vllong4 operator -(const vllong4& a) { return _mm256_sub_epi64(_mm256_setzero_si256(), a); }
////////////////////////////////////////////////////////////////////////////////
/// Binary Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong4 operator +(const vllong4& a, const vllong4& b) { return _mm256_add_epi64(a, b); }
__forceinline vllong4 operator +(const vllong4& a, long long b) { return a + vllong4(b); }
__forceinline vllong4 operator +(long long a, const vllong4& b) { return vllong4(a) + b; }
__forceinline vllong4 operator -(const vllong4& a, const vllong4& b) { return _mm256_sub_epi64(a, b); }
__forceinline vllong4 operator -(const vllong4& a, long long b) { return a - vllong4(b); }
__forceinline vllong4 operator -(long long a, const vllong4& b) { return vllong4(a) - b; }
/* only low 32bit part */
__forceinline vllong4 operator *(const vllong4& a, const vllong4& b) { return _mm256_mul_epi32(a, b); }
__forceinline vllong4 operator *(const vllong4& a, long long b) { return a * vllong4(b); }
__forceinline vllong4 operator *(long long a, const vllong4& b) { return vllong4(a) * b; }
__forceinline vllong4 operator &(const vllong4& a, const vllong4& b) { return _mm256_and_si256(a, b); }
__forceinline vllong4 operator &(const vllong4& a, long long b) { return a & vllong4(b); }
__forceinline vllong4 operator &(long long a, const vllong4& b) { return vllong4(a) & b; }
__forceinline vllong4 operator |(const vllong4& a, const vllong4& b) { return _mm256_or_si256(a, b); }
__forceinline vllong4 operator |(const vllong4& a, long long b) { return a | vllong4(b); }
__forceinline vllong4 operator |(long long a, const vllong4& b) { return vllong4(a) | b; }
__forceinline vllong4 operator ^(const vllong4& a, const vllong4& b) { return _mm256_xor_si256(a, b); }
__forceinline vllong4 operator ^(const vllong4& a, long long b) { return a ^ vllong4(b); }
__forceinline vllong4 operator ^(long long a, const vllong4& b) { return vllong4(a) ^ b; }
__forceinline vllong4 operator <<(const vllong4& a, long long n) { return _mm256_slli_epi64(a, (int)n); }
//__forceinline vllong4 operator >>(const vllong4& a, long long n) { return _mm256_srai_epi64(a, n); }
__forceinline vllong4 operator <<(const vllong4& a, const vllong4& n) { return _mm256_sllv_epi64(a, n); }
//__forceinline vllong4 operator >>(const vllong4& a, const vllong4& n) { return _mm256_srav_epi64(a, n); }
//__forceinline vllong4 sra(const vllong4& a, long long b) { return _mm256_srai_epi64(a, b); }
__forceinline vllong4 srl(const vllong4& a, long long b) { return _mm256_srli_epi64(a, (int)b); }
//__forceinline vllong4 min(const vllong4& a, const vllong4& b) { return _mm256_min_epi64(a, b); }
//__forceinline vllong4 min(const vllong4& a, long long b) { return min(a,vllong4(b)); }
//__forceinline vllong4 min(long long a, const vllong4& b) { return min(vllong4(a),b); }
//__forceinline vllong4 max(const vllong4& a, const vllong4& b) { return _mm256_max_epi64(a, b); }
//__forceinline vllong4 max(const vllong4& a, long long b) { return max(a,vllong4(b)); }
//__forceinline vllong4 max(long long a, const vllong4& b) { return max(vllong4(a),b); }
#if defined(__AVX512VL__)
__forceinline vllong4 mask_and(const vboold4& m, const vllong4& c, const vllong4& a, const vllong4& b) { return _mm256_mask_and_epi64(c,m,a,b); }
__forceinline vllong4 mask_or (const vboold4& m, const vllong4& c, const vllong4& a, const vllong4& b) { return _mm256_mask_or_epi64(c,m,a,b); }
#else
__forceinline vllong4 mask_and(const vboold4& m, const vllong4& c, const vllong4& a, const vllong4& b) { return select(m, a & b, c); }
__forceinline vllong4 mask_or (const vboold4& m, const vllong4& c, const vllong4& a, const vllong4& b) { return select(m, a | b, c); }
#endif
////////////////////////////////////////////////////////////////////////////////
/// Assignment Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong4& operator +=(vllong4& a, const vllong4& b) { return a = a + b; }
__forceinline vllong4& operator +=(vllong4& a, long long b) { return a = a + b; }
__forceinline vllong4& operator -=(vllong4& a, const vllong4& b) { return a = a - b; }
__forceinline vllong4& operator -=(vllong4& a, long long b) { return a = a - b; }
__forceinline vllong4& operator *=(vllong4& a, const vllong4& b) { return a = a * b; }
__forceinline vllong4& operator *=(vllong4& a, long long b) { return a = a * b; }
__forceinline vllong4& operator &=(vllong4& a, const vllong4& b) { return a = a & b; }
__forceinline vllong4& operator &=(vllong4& a, long long b) { return a = a & b; }
__forceinline vllong4& operator |=(vllong4& a, const vllong4& b) { return a = a | b; }
__forceinline vllong4& operator |=(vllong4& a, long long b) { return a = a | b; }
__forceinline vllong4& operator <<=(vllong4& a, long long b) { return a = a << b; }
//__forceinline vllong4& operator >>=(vllong4& a, long long b) { return a = a >> b; }
////////////////////////////////////////////////////////////////////////////////
/// Comparison Operators
////////////////////////////////////////////////////////////////////////////////
#if defined(__AVX512VL__)
__forceinline vboold4 operator ==(const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_EQ); }
__forceinline vboold4 operator !=(const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_NE); }
__forceinline vboold4 operator < (const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_LT); }
__forceinline vboold4 operator >=(const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_GE); }
__forceinline vboold4 operator > (const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_GT); }
__forceinline vboold4 operator <=(const vllong4& a, const vllong4& b) { return _mm256_cmp_epi64_mask(a,b,_MM_CMPINT_LE); }
#else
__forceinline vboold4 operator ==(const vllong4& a, const vllong4& b) { return _mm256_cmpeq_epi64(a,b); }
__forceinline vboold4 operator !=(const vllong4& a, const vllong4& b) { return !(a == b); }
__forceinline vboold4 operator > (const vllong4& a, const vllong4& b) { return _mm256_cmpgt_epi64(a,b); }
__forceinline vboold4 operator < (const vllong4& a, const vllong4& b) { return _mm256_cmpgt_epi64(b,a); }
__forceinline vboold4 operator >=(const vllong4& a, const vllong4& b) { return !(a < b); }
__forceinline vboold4 operator <=(const vllong4& a, const vllong4& b) { return !(a > b); }
#endif
__forceinline vboold4 operator ==(const vllong4& a, long long b) { return a == vllong4(b); }
__forceinline vboold4 operator ==(long long a, const vllong4& b) { return vllong4(a) == b; }
__forceinline vboold4 operator !=(const vllong4& a, long long b) { return a != vllong4(b); }
__forceinline vboold4 operator !=(long long a, const vllong4& b) { return vllong4(a) != b; }
__forceinline vboold4 operator > (const vllong4& a, long long b) { return a > vllong4(b); }
__forceinline vboold4 operator > (long long a, const vllong4& b) { return vllong4(a) > b; }
__forceinline vboold4 operator < (const vllong4& a, long long b) { return a < vllong4(b); }
__forceinline vboold4 operator < (long long a, const vllong4& b) { return vllong4(a) < b; }
__forceinline vboold4 operator >=(const vllong4& a, long long b) { return a >= vllong4(b); }
__forceinline vboold4 operator >=(long long a, const vllong4& b) { return vllong4(a) >= b; }
__forceinline vboold4 operator <=(const vllong4& a, long long b) { return a <= vllong4(b); }
__forceinline vboold4 operator <=(long long a, const vllong4& b) { return vllong4(a) <= b; }
__forceinline vboold4 eq(const vllong4& a, const vllong4& b) { return a == b; }
__forceinline vboold4 ne(const vllong4& a, const vllong4& b) { return a != b; }
__forceinline vboold4 lt(const vllong4& a, const vllong4& b) { return a < b; }
__forceinline vboold4 ge(const vllong4& a, const vllong4& b) { return a >= b; }
__forceinline vboold4 gt(const vllong4& a, const vllong4& b) { return a > b; }
__forceinline vboold4 le(const vllong4& a, const vllong4& b) { return a <= b; }
#if defined(__AVX512VL__)
__forceinline vboold4 eq(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_EQ); }
__forceinline vboold4 ne(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_NE); }
__forceinline vboold4 lt(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_LT); }
__forceinline vboold4 ge(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_GE); }
__forceinline vboold4 gt(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_GT); }
__forceinline vboold4 le(const vboold4& mask, const vllong4& a, const vllong4& b) { return _mm256_mask_cmp_epi64_mask(mask, a, b, _MM_CMPINT_LE); }
#else
__forceinline vboold4 eq(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a == b); }
__forceinline vboold4 ne(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a != b); }
__forceinline vboold4 lt(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a < b); }
__forceinline vboold4 ge(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a >= b); }
__forceinline vboold4 gt(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a > b); }
__forceinline vboold4 le(const vboold4& mask, const vllong4& a, const vllong4& b) { return mask & (a <= b); }
#endif
////////////////////////////////////////////////////////////////////////////////
// Movement/Shifting/Shuffling Functions
////////////////////////////////////////////////////////////////////////////////
template<int i0, int i1>
__forceinline vllong4 shuffle(const vllong4& v) {
return _mm256_castpd_si256(_mm256_permute_pd(_mm256_castsi256_pd(v), (i1 << 3) | (i0 << 2) | (i1 << 1) | i0));
}
template<int i>
__forceinline vllong4 shuffle(const vllong4& v) {
return shuffle<i, i>(v);
}
template<int i0, int i1>
__forceinline vllong4 shuffle2(const vllong4& v) {
return _mm256_castpd_si256(_mm256_permute2f128_pd(_mm256_castsi256_pd(v), _mm256_castsi256_pd(v), (i1 << 4) | i0));
}
__forceinline long long toScalar(const vllong4& v) {
return _mm_cvtsi128_si64(_mm256_castsi256_si128(v));
}
#if defined(__AVX512VL__)
__forceinline vllong4 permute(const vllong4& a, const __m256i& index) {
// workaround for GCC 7.x
#if defined(__GNUC__) && !defined(__INTEL_COMPILER) && !defined(__clang__)
return _mm256_permutex2var_epi64(a,index,a);
#else
return _mm256_permutexvar_epi64(index,a);
#endif
}
__forceinline vllong4 permutex2var(const vllong4& index, const vllong4& a, const vllong4& b) {
return _mm256_permutex2var_epi64(a,index,b);
}
#endif
////////////////////////////////////////////////////////////////////////////////
/// Reductions
////////////////////////////////////////////////////////////////////////////////
__forceinline vllong4 vreduce_and2(const vllong4& x) { return x & shuffle<1,0>(x); }
__forceinline vllong4 vreduce_and (const vllong4& y) { const vllong4 x = vreduce_and2(y); return x & shuffle2<1,0>(x); }
__forceinline vllong4 vreduce_or2(const vllong4& x) { return x | shuffle<1,0>(x); }
__forceinline vllong4 vreduce_or (const vllong4& y) { const vllong4 x = vreduce_or2(y); return x | shuffle2<1,0>(x); }
__forceinline vllong4 vreduce_add2(const vllong4& x) { return x + shuffle<1,0>(x); }
__forceinline vllong4 vreduce_add (const vllong4& y) { const vllong4 x = vreduce_add2(y); return x + shuffle2<1,0>(x); }
__forceinline long long reduce_add(const vllong4& a) { return toScalar(vreduce_add(a)); }
__forceinline long long reduce_or (const vllong4& a) { return toScalar(vreduce_or(a)); }
__forceinline long long reduce_and(const vllong4& a) { return toScalar(vreduce_and(a)); }
////////////////////////////////////////////////////////////////////////////////
/// Output Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline embree_ostream operator <<(embree_ostream cout, const vllong4& v)
{
cout << "<" << v[0];
for (size_t i=1; i<4; i++) cout << ", " << v[i];
cout << ">";
return cout;
}
}
#undef vboolf
#undef vboold
#undef vint
#undef vuint
#undef vllong
#undef vfloat
#undef vdouble