64 lines
2.6 KiB
C++
64 lines
2.6 KiB
C++
/*************************************************************************/
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/* gd_mono_header.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GD_MONO_HEADER_H
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#define GD_MONO_HEADER_H
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#include "int_types.h"
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class GDMonoAssembly;
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class GDMonoClass;
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class GDMonoClassMember;
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class GDMonoField;
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class GDMonoProperty;
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class GDMonoMethod;
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struct ManagedType {
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int type_encoding;
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GDMonoClass *type_class;
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ManagedType() {
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type_encoding = 0;
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type_class = NULL;
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}
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};
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typedef union {
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uint32_t _uint32;
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float _float;
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} mono_float;
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typedef union {
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uint64_t _uint64;
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float _double;
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} mono_double;
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#endif // GD_MONO_HEADER_H
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