godot/drivers
Juan Linietsky 8717afbfe1 Added small bit of bias depending on lenght for contact shadows, fixes #12726 2017-12-07 16:19:35 -03:00
..
alsa Corrections to audio buffer size calculations 2017-09-01 11:12:13 -03:00
convex_decomp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
coreaudio Fix build on macOS and Android after bc2e8d99 2017-11-25 10:42:20 +01:00
gl_context Cleanup old references to GLES2 renderer 2017-11-19 17:52:18 +01:00
gles3 Added small bit of bias depending on lenght for contact shadows, fixes #12726 2017-12-07 16:19:35 -03:00
png Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
pulseaudio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
rtaudio Fix crash when no audio driver is available 2017-09-13 20:54:55 -03:00
unix Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
wasapi Fix wasapi going silent when number of channels are not supported 2017-11-30 19:51:27 -03:00
windows Fixed issue #12019, which prevented the creation of new folders on Windows platform 2017-10-13 00:34:05 +02:00
xaudio2 Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
zlib style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_driver_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_driver_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00