godot/platform
Fredy Huya-Kouadio 5711037bf6 Android port of the Godot Editor
These set of changes focus primarily on getting the core logic and overall Godot Editor UI and functionality up and running natively on Android devices.
UI tweaks / cleanup / polish, as well configuration for Android specific functionality / restrictions will be addressed in follow-up PRs iteratively based on feedback.

Co-authored-by: thebestnom <shoval.arad@gmail.com>
2022-03-28 14:04:51 -07:00
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android Android port of the Godot Editor 2022-03-28 14:04:51 -07:00
iphone Implement GDExtension export plugin. 2022-03-16 11:16:19 +02:00
javascript HTML5: Explain why export templates are missing 2022-03-26 20:27:36 +01:00
linuxbsd Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
osx Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
uwp HTML5: Explain why export templates are missing 2022-03-26 20:27:36 +01:00
windows Rename warp mouse functions to warp_mouse 2022-03-27 14:12:01 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00