The previous RGBA format included unused RGB data. Using the LA8 format removes the need to store the extra data. The Docs have been updated to reflect the format changes. |
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.. | ||
NoiseTexture.xml | ||
OpenSimplexNoise.xml |
The previous RGBA format included unused RGB data. Using the LA8 format removes the need to store the extra data. The Docs have been updated to reflect the format changes. |
||
---|---|---|
.. | ||
NoiseTexture.xml | ||
OpenSimplexNoise.xml |