godot/platform/linuxbsd/export/export_plugin.cpp

75 lines
3.7 KiB
C++

/*************************************************************************/
/* export_plugin.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "export_plugin.h"
#include "core/config/project_settings.h"
#include "editor/editor_node.h"
Error EditorExportPlatformLinuxBSD::_export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path) {
FileAccessRef f = FileAccess::open(p_path, FileAccess::WRITE);
ERR_FAIL_COND_V(!f, ERR_CANT_CREATE);
f->store_line("#!/bin/sh");
f->store_line("echo -ne '\\033c\\033]0;" + p_app_name + "\\a'");
f->store_line("base_path=\"$(dirname \"$(realpath \"$0\")\")\"");
f->store_line("\"$base_path/" + p_pkg_name + "\" \"$@\"");
return OK;
}
Error EditorExportPlatformLinuxBSD::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
Error err = EditorExportPlatformPC::export_project(p_preset, p_debug, p_path, p_flags);
if (err != OK) {
return err;
}
String app_name;
if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
app_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
} else {
app_name = "Unnamed";
}
app_name = OS::get_singleton()->get_safe_dir_name(app_name);
// Save console script.
if (err == OK) {
int con_scr = p_preset->get("debug/export_console_script");
if ((con_scr == 1 && p_debug) || (con_scr == 2)) {
String scr_path = p_path.get_basename() + ".sh";
err = _export_debug_script(p_preset, app_name, p_path.get_file(), scr_path);
FileAccess::set_unix_permissions(scr_path, 0755);
}
}
return err;
}