godot/scene
Gordon MacPherson f038c6a926 Fix octahedral compression with Sprite3D
Needs a default which is not zero
2021-08-16 22:25:44 +01:00
..
2d Merge pull request #51743 from fabriceci/3x-avoid-useless-snap 2021-08-16 20:19:39 +02:00
3d Fix octahedral compression with Sprite3D 2021-08-16 22:25:44 +01:00
animation Delete the node in AnimationTreePlayer.remove_node 2021-08-03 00:12:04 +08:00
audio Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
debugger Remove duplicate ERR_PRINTS macro 2021-06-16 11:56:25 +01:00
gui Merge pull request #51252 from kleonc/tab_container-fix-disconnecting-errors-3x 2021-08-16 10:35:45 +02:00
main Merge pull request #47416 from Calinou/add-contrast-adaptive-sharpening-3.x 2021-08-10 10:08:24 +02:00
resources Merge pull request #51690 from QbieShay/rotate-y-fix 2021-08-15 12:18:54 +02:00
register_scene_types.cpp Merge pull request #51040 from nekomatata/layer-grid-32-3.x 2021-08-02 21:14:43 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
scene_string_names.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00