godot/platform/android/export
Rémi Verschelde 5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
Users can still go down to 21 when using GL Compatibility.
This makes the default behavior match the default renderer, and thus avoids
a warning in the out of the box experience.

Also mark texture compression settings as basic, since out of the box users
who want to export to Android will need to enable ETC2/ASTC manually.
2023-02-15 14:32:54 +01:00
..
export.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export_plugin.cpp Android: Default Min SDK to 24 for Vulkan mobile 2023-02-15 14:32:54 +01:00
export_plugin.h Merge pull request #72552 from m4gr3d/cleanup_custom_build_main 2023-02-06 22:50:22 +01:00
godot_plugin_config.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
godot_plugin_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gradle_export_util.cpp Merge pull request #72552 from m4gr3d/cleanup_custom_build_main 2023-02-06 22:50:22 +01:00
gradle_export_util.h Merge pull request #72552 from m4gr3d/cleanup_custom_build_main 2023-02-06 22:50:22 +01:00