..
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
area.cpp
Uncap the range for gravity and change the slider hints
2021-06-03 12:42:30 +02:00
area.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
arvr_nodes.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
arvr_nodes.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
audio_stream_player_3d.cpp
Modernize atomics
2021-02-18 12:23:25 +01:00
audio_stream_player_3d.h
Modernize atomics
2021-02-18 12:23:25 +01:00
baked_lightmap.cpp
Fix BakedLightmap bias bound check
2021-05-03 17:06:49 +02:00
baked_lightmap.h
CPU lightmapper environment energy fixes.
2021-04-22 18:07:16 +02:00
bone_attachment.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
bone_attachment.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
collision_object.cpp
Fix crash on debug shapes update if CollisionObject is not in tree
2021-05-22 19:12:39 +02:00
collision_object.h
Create CollisionObject debug shapes using VS
2021-05-09 18:58:33 +02:00
collision_polygon.cpp
Implement CollisionPolygon3D margin
2021-02-16 14:27:39 +01:00
collision_polygon.h
Implement CollisionPolygon3D margin
2021-02-16 14:27:39 +01:00
collision_shape.cpp
Create CollisionObject debug shapes using VS
2021-05-09 18:58:33 +02:00
collision_shape.h
Create CollisionObject debug shapes using VS
2021-05-09 18:58:33 +02:00
cpu_particles.cpp
Modernize atomics
2021-02-18 12:23:25 +01:00
cpu_particles.h
Modernize atomics
2021-02-18 12:23:25 +01:00
gi_probe.cpp
Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake
2021-05-17 13:13:24 +02:00
gi_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
immediate_geometry.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
immediate_geometry.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
interpolated_camera.cpp
Remove deprecation warning messages from InterpolatedCamera
2021-03-07 15:56:41 +01:00
interpolated_camera.h
Remove deprecation warning messages from InterpolatedCamera
2021-03-07 15:56:41 +01:00
light.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
light.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
lightmapper.cpp
CPU lightmapper fixes.
2021-01-15 12:32:54 +01:00
lightmapper.h
embree: cross compile fixes.
2021-01-18 06:20:24 -08:00
listener.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
listener.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
mesh_instance.cpp
Fix typos with codespell
2021-05-20 14:36:39 +02:00
mesh_instance.h
Fix skinning initialization in MeshInstance when loaded from thread
2021-05-04 12:44:47 +02:00
multimesh_instance.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
multimesh_instance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_mesh.cpp
Add null check for NavigationMesh.create_from_mesh()
2021-03-04 11:41:46 +01:00
navigation_mesh.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
particles.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
particles.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
path.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
physics_body.cpp
Fix ragdoll simulation when parent was readded to scene
2021-05-19 19:45:35 +02:00
physics_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
physics_joint.cpp
Merge pull request #46579 from nekomatata/fix-joint-remove-body-regression-3.2
2021-03-03 16:41:59 +01:00
physics_joint.h
Fix Joint2D/Joint node path reset on scene switch
2021-03-02 08:32:00 -07:00
position_3d.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
position_3d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
proximity_group.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
proximity_group.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
ray_cast.cpp
Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2
2021-01-15 16:51:04 +01:00
ray_cast.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
reflection_probe.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
reflection_probe.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
remote_transform.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
skeleton.cpp
Check cache_parent_physical_bone when rebuilding parent cache
2021-06-01 12:56:25 +02:00
skeleton.h
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
2021-05-09 16:14:11 +02:00
soft_body.cpp
Fix spamming errors when SoftBody pinned nodes have no attachment
2021-03-18 16:22:53 -07:00
soft_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spatial.cpp
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
spatial.h
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
spatial_velocity_tracker.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spatial_velocity_tracker.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spring_arm.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
spring_arm.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite_3d.cpp
Only set base in Sprite3D when needed
2021-05-09 16:16:27 +02:00
sprite_3d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
vehicle_body.cpp
Check if _direct_state_changed() argument is valid
2021-04-26 11:51:00 +02:00
vehicle_body.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
visibility_notifier.cpp
Cache world in VisibilityNotifier3D to avoid crash
2021-02-02 13:02:45 +01:00
visibility_notifier.h
Cache world in VisibilityNotifier3D to avoid crash
2021-02-02 13:02:45 +01:00
visual_instance.cpp
Optimize transform propagation for hidden objects
2021-02-03 15:16:47 +00:00
visual_instance.h
Implement new CPU lightmapper
2021-01-14 18:05:56 +01:00
voxel_light_baker.cpp
Disable GIProbe emission when disabled on a material
2021-05-18 11:58:45 +02:00
voxel_light_baker.h
Implement new CPU lightmapper
2021-01-14 18:05:56 +01:00
world_environment.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
world_environment.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00