godot/platform
Rémi Verschelde d976743d34
SCons: Fix Web build when compiler version isn't properly detected
Quick fix for #82585.

A better fix requires refactoring the way we detect the compiler version
to make it more reliable, and get a consistent output. But I prefer to
keep changes minimal for 3.x branches at this point.

(cherry picked from commit 4206975e3a)
2024-01-30 15:03:22 +01:00
..
android Fix: incorrectly .gitignored files. 2023-09-06 13:18:19 +02:00
iphone Add project settings for AVAudioSessionCategory on iOS 2024-01-30 15:03:19 +01:00
javascript SCons: Fix Web build when compiler version isn't properly detected 2024-01-30 15:03:22 +01:00
osx [macOS, 3.x] Workaround Xcode 15 linker bug. 2023-09-24 14:13:04 +02:00
server Return exit code 0 when running --version or --help 2024-01-30 15:03:20 +01:00
uwp Added support for repackaging the generated UWP APPX file with makeappx. 2023-09-24 14:05:34 +02:00
windows Update `year` property in `version.py` to 2024 2024-01-30 15:03:21 +01:00
x11 SCons: Fix Python 3.12 SyntaxError with regex escape sequences 2024-01-30 15:03:17 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-10 15:32:59 +01:00