godot/modules/gdnative
Rémi Verschelde a149e412f7
Merge pull request #24086 from RandomShaper/bundle-pck-to-executable
Enhance game export
2019-07-05 10:28:29 +02:00
..
android Setup Godot to support the Oculus Mobile SDK. 2019-05-30 16:35:50 -07:00
arvr Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
doc_classes doc: Remove null default values that can't be determined 2019-06-30 13:58:07 +02:00
gdnative Fixed cases of unsupported pointers being used to construct variants 2019-06-29 12:06:29 +02:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
include Properly expose all Error constants to scripting languages 2019-06-27 12:48:26 +02:00
nativescript SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
net Add default values to the editor help, docs, and generated RST 2019-06-27 18:29:35 +03:00
pluginscript Parse more informations for code completion 2019-07-04 14:00:14 +08:00
videodecoder Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
config.py doc: Improve docs for Resource* classes 2019-06-18 20:07:26 +02:00
gdnative.cpp Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
gdnative.h Fix various memory leaks and errors 2019-07-02 17:23:54 +03:00
gdnative_api.json Merge pull request #29325 from m4gr3d/setup_godot_for_ovr_support 2019-06-16 10:37:57 +02:00
gdnative_builders.py Fixing C compatiblity for GDNative NET module 2019-02-24 21:23:23 +01:00
gdnative_library_editor_plugin.cpp
gdnative_library_editor_plugin.h
gdnative_library_singleton_editor.cpp Update GDNativeLibrarySingletonEditor. 2019-05-15 18:08:17 +02:00
gdnative_library_singleton_editor.h Update GDNativeLibrarySingletonEditor. 2019-05-15 18:08:17 +02:00
register_types.cpp Skip export of non-project libraries 2019-07-03 21:54:46 +02:00
register_types.h