godot/platform/linuxbsd/x11
Rémi Verschelde f220d46cdc
Merge pull request #80231 from romlok/input-key-location
Support detecting and mapping ctrl/alt/shift/meta by their left/right physical location
2024-01-29 13:15:42 +01:00
..
dynwrappers [X11] Add support for dead keys without active IME. Fix IME focus and cleanup. 2023-01-30 13:31:48 +02:00
detect_prime_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
detect_prime_x11.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_x11.cpp Merge pull request #80231 from romlok/input-key-location 2024-01-29 13:15:42 +01:00
display_server_x11.h [Native File Dialog] Add support for adding custom options to the dialogs. 2024-01-24 15:00:31 +02:00
gl_manager_x11_egl.cpp [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
gl_manager_x11_egl.h [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
gl_manager_x11.cpp [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
gl_manager_x11.h [X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam. 2023-11-06 12:40:44 +02:00
key_mapping_x11.cpp Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
key_mapping_x11.h Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
SCsub [X11] Add support for using EGL/GLES instead of GLX. 2023-10-04 14:15:36 +03:00
vulkan_context_x11.cpp Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
vulkan_context_x11.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00