godot/tools/doc/doc_data.h
Juan Linietsky 01632a824e Bug Fixes
-=-=-=-=-

-Documentation now shows overridable theme values (though this needs to be documented).
-Detect when object transform is flipped and flip normals too.
-TileMap can specify bounce and friction for collision.
-Removed limit of 4 lights per object
-Added is_hovered() to buttons.
2014-06-29 22:41:02 -03:00

103 lines
3.2 KiB
C++

/*************************************************************************/
/* doc_data.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef DOC_DATA_H
#define DOC_DATA_H
#include "variant.h"
#include "map.h"
#include "io/xml_parser.h"
class DocData {
public:
struct ArgumentDoc {
String name;
String type;
String default_value;
};
struct MethodDoc {
String name;
String return_type;
String qualifiers;
String description;
Vector<ArgumentDoc> arguments;
};
struct ConstantDoc {
String name;
String value;
String description;
};
struct PropertyDoc {
String name;
String type;
String description;
};
struct ClassDoc {
String name;
String inherits;
String category;
String brief_description;
String description;
Vector<MethodDoc> methods;
Vector<MethodDoc> signals;
Vector<ConstantDoc> constants;
Vector<PropertyDoc> properties;
Vector<PropertyDoc> theme_properties;
};
String version;
Map<String,ClassDoc> class_list;
Error _load(Ref<XMLParser> parser);
public:
void merge_from(const DocData& p_data);
void generate(bool p_basic_types=false);
Error load(const String& p_path);
Error save(const String& p_path);
Error load_compressed(const uint8_t *p_data, int p_compressed_size, int p_uncompressed_size);
};
#endif // DOC_DATA_H