godot/scene/3d
fabriceci fd9e573ba6 Port 2D improvement to move and slide 3D
Co-authored-by: Camille Mohr-Daurat <pouleyketchoup@gmail.com>
2021-09-22 00:14:04 +02:00
..
area_3d.cpp Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
area_3d.h Enabled area-specific wind forces 2021-08-23 17:00:50 -04:00
audio_listener_3d.cpp Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
audio_listener_3d.h Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D 2021-09-16 17:51:51 -04:00
audio_stream_player_3d.cpp Merge pull request from Calinou/audiostreamplayer3d-remove-out-of-range 2021-09-17 21:56:59 +02:00
audio_stream_player_3d.h Remove unused out_of_range_mode property from AudioStreamPlayer3D 2021-09-17 20:18:38 +02:00
bone_attachment_3d.cpp
bone_attachment_3d.h
camera_3d.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
camera_3d.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
collision_object_3d.cpp Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
collision_object_3d.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
collision_polygon_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
collision_polygon_3d.h
collision_shape_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
collision_shape_3d.h
cpu_particles_3d.cpp moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
cpu_particles_3d.h moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
decal.cpp
decal.h
gpu_particles_3d.cpp moved particle parameters to minmax and split scale axis 2021-08-22 18:42:17 +02:00
gpu_particles_3d.h
gpu_particles_collision_3d.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
gpu_particles_collision_3d.h
light_3d.cpp Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
light_3d.h Display a editor gizmo icon for Listener3D 2021-09-16 10:56:45 +02:00
lightmap_gi.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
lightmap_gi.h
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
mesh_instance_3d.cpp Improve collision generation usability in the new 3D scene import workflow. 2021-09-08 08:12:51 +02:00
mesh_instance_3d.h
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
navigation_agent_3d.h
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
navigation_region_3d.cpp
navigation_region_3d.h
node_3d.cpp Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
node_3d.h Revert "Display a matrix for Node2D and don't display a duplicate origin" 2021-08-29 17:01:07 -03:00
occluder_instance_3d.cpp
occluder_instance_3d.h
path_3d.cpp
path_3d.h
physics_body_3d.cpp Port 2D improvement to move and slide 3D 2021-09-22 00:14:04 +02:00
physics_body_3d.h Port 2D improvement to move and slide 3D 2021-09-22 00:14:04 +02:00
physics_joint_3d.cpp
physics_joint_3d.h
position_3d.cpp
position_3d.h
proximity_group_3d.cpp
proximity_group_3d.h
ray_cast_3d.cpp
ray_cast_3d.h
reflection_probe.cpp
reflection_probe.h
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
skeleton_3d.cpp Fixed regression of skinning with skeleton 2021-09-07 23:59:29 +09:00
skeleton_3d.h
skeleton_ik_3d.cpp Make sure IK target is inside tree before using its transform 2021-09-14 17:46:39 +08:00
skeleton_ik_3d.h
soft_dynamic_body_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
soft_dynamic_body_3d.h Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
spring_arm_3d.cpp
spring_arm_3d.h
sprite_3d.cpp Merge pull request from lewiji/master 2021-08-28 19:55:54 +02:00
sprite_3d.h
vehicle_body_3d.cpp Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
vehicle_body_3d.h Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody 2021-09-16 09:55:20 -07:00
velocity_tracker_3d.cpp
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
visual_instance_3d.h
voxel_gi.cpp
voxel_gi.h
voxelizer.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
voxelizer.h
world_environment.cpp
world_environment.h
xr_nodes.cpp
xr_nodes.h