godot/platform
Lyuma f28309aa86 Keep editor at normal priority on windows.
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.

(cherry picked from commit ee02a7f785)
2022-04-13 11:43:48 +02:00
..
android Update the editor display scale based on the device's scaled density 2022-04-04 04:18:56 -07:00
iphone Add `get_screen_refresh_rate()` to OS 2022-03-10 22:10:48 +01:00
javascript Revert "[HTML5] Fetch API now passes credentials." 2022-03-09 09:53:26 +01:00
osx [macOS, 3.x] Fix OpenGL color space on HDR displays. 2022-04-13 10:34:09 +03:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
windows Keep editor at normal priority on windows. 2022-04-13 11:43:48 +02:00
x11 Fix memory leak when handling Linux primary clipboard 2022-04-01 21:55:53 +08:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00