godot/core/string
Rémi Verschelde 9d1626b4d7
Merge pull request #57017 from godotengine/string-name-static-false-unclaimed
2022-02-05 20:26:34 +01:00
..
SCsub
char_utils.h Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
locales.h Fix translation with multiple sources for the same language. 2022-01-24 18:58:16 +02:00
node_path.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_path.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
optimized_translation.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
print_string.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_buffer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_builder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
string_name.cpp Fix false reporting unclaimed StringName at exit due to static refs 2022-01-20 22:09:03 +01:00
string_name.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
translation.h Improve locale detection. 2022-01-18 14:30:00 +02:00
translation_po.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
translation_po.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ucaps.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ustring.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
ustring.h Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00