godot/scene
Camille Mohr-Daurat 342c1bf1e2
Merge pull request #53054 from MaxLap/doc_shape_signals
Improve area/body_shape_entered/exited signals parameter names and doc
2021-10-14 14:31:58 -07:00
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2d Merge pull request #53054 from MaxLap/doc_shape_signals 2021-10-14 14:31:58 -07:00
3d Merge pull request #53054 from MaxLap/doc_shape_signals 2021-10-14 14:31:58 -07:00
animation Remove REST transform influence in skeleton bones 2021-10-13 14:51:29 -03:00
audio Allow AudioStreamPlayer(2D) to provide `pitch_scale` on playback 2021-10-10 18:52:29 -03:00
debugger Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
gui Fix bilinear TextureProgressBar with nine patch enabled 2021-10-14 11:19:32 +08:00
main Merge pull request #53630 from timothyqiu/viewport-recursion 2021-10-11 10:02:22 +02:00
resources Merge pull request #53810 from groud/fix_crash 2021-10-14 20:26:40 +02:00
SCsub Disable Node3D when compiling without 3D and fix disable_3d option 2021-08-13 08:59:48 -05:00
register_scene_types.cpp Merge pull request #53354 from reduz/remove-clipped-camera 2021-10-04 17:19:15 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00
scene_string_names.h Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo 2021-10-06 21:11:20 +02:00