godot/demos/2d/hexamap/engine.cfg

13 lines
185 B
INI

[application]
name="Hexagonal Game"
main_scene="res://map.tscn"
icon="res://icon.png"
[input]
move_up=[key(Up)]
move_left=[key(Left)]
move_right=[key(Right)]
move_bottom=[key(Down)]