godot/platform
Fabio Alessandrelli f39b46f7c1 [HTML5] Fix audio buffer size and latency hint.
The size of the audio buffer was incorrectly doubled when creating the
script processor.
latencyHint is expressed in seconds, not milliseconds.
Additionally, on some browsers it actually affect the performance and
stability of the audio driver.
For this reason it has been completely disabled (interactive) and a not
has been left for future reference.
2020-11-06 15:38:08 +01:00
..
android Android: Mouse Implementation 2020-10-30 15:23:29 +02:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript [HTML5] Fix audio buffer size and latency hint. 2020-11-06 15:38:08 +01:00
osx [macOS, 3.2] Suppress momentum scrolling after key press or modifier change to prevent unexpected change of action. 2020-10-13 19:05:05 +03:00
server Linux/BSD: Fix support for NetBSD 2020-09-18 10:29:52 +02:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows Merge pull request #42531 from BastiaanOlij/add_get_native_handle 2020-10-20 13:27:07 +02:00
x11 Changed shell_open behaviour 2020-10-28 14:05:41 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00