05d06b8957
Add get_region_rid() to NavigationRegion2D and NavigationRegion3D
33 lines
1.8 KiB
XML
33 lines
1.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationRegion2D" inherits="Node2D" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A region of the 2D navigation map.
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</brief_description>
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<description>
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A region of the navigation map. It tells the [NavigationServer2D] what can be navigated and what cannot, based on its [NavigationPolygon] resource.
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Two regions can be connected to each other if they share a similar edge. You can set the minimum distance between two vertices required to connect two edges by using [method NavigationServer2D.map_set_edge_connection_margin].
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[b]Note:[/b] Overlapping two regions' polygons is not enough for connecting two regions. They must share a similar edge.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_region_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the [RID] of this region on the [NavigationServer2D]. Combined with [method NavigationServer2D.map_get_closest_point_owner] can be used to identify the [NavigationRegion2D] closest to a point on the merged navigation map.
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</description>
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</method>
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</methods>
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<members>
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<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
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Determines if the [NavigationRegion2D] is enabled or disabled.
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</member>
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<member name="layers" type="int" setter="set_layers" getter="get_layers" default="1">
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A bitfield determining all layers the region belongs to. These layers can be checked upon when requesting a path with [method NavigationServer2D.map_get_path].
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</member>
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<member name="navpoly" type="NavigationPolygon" setter="set_navigation_polygon" getter="get_navigation_polygon">
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The [NavigationPolygon] resource to use.
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</member>
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</members>
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</class>
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