.. |
shaders
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
SCsub
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Custom material support seems complete.
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2020-02-11 11:53:29 +01:00 |
cubemap_coeffs.h
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
light_cluster_builder.cpp
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
light_cluster_builder.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
rasterizer_canvas_rd.cpp
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Fix MIMPAMPS typos in constants throughout the engine
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2020-02-20 01:31:43 +02:00 |
rasterizer_canvas_rd.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
rasterizer_effects_rd.cpp
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
rasterizer_effects_rd.h
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
rasterizer_rd.cpp
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Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
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2020-02-27 21:11:24 +01:00 |
rasterizer_rd.h
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Vulkan: Move thirdparty code out of drivers, style fixes
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2020-02-11 14:08:44 +01:00 |
rasterizer_scene_high_end_rd.cpp
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Properly free many vulkan resources
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2020-02-27 15:01:49 -08:00 |
rasterizer_scene_high_end_rd.h
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Vulkan: Move thirdparty code out of drivers, style fixes
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2020-02-11 14:08:44 +01:00 |
rasterizer_scene_rd.cpp
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
rasterizer_scene_rd.h
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Basic fast filtering implementation
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2020-02-27 22:30:34 -08:00 |
rasterizer_storage_rd.cpp
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Properly free many vulkan resources
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2020-02-27 15:01:49 -08:00 |
rasterizer_storage_rd.h
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PoolVector is gone, replaced by Vector
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2020-02-18 10:10:36 +01:00 |
render_pipeline_vertex_format_cache_rd.cpp
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Vulkan: Move thirdparty code out of drivers, style fixes
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2020-02-11 14:08:44 +01:00 |
render_pipeline_vertex_format_cache_rd.h
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Fix compilation warnings and re-enable werror=yes on Travis
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2020-02-18 20:51:25 +01:00 |
shader_compiler_rd.cpp
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Remove Vulkan debugging prints
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2020-02-13 18:50:07 +01:00 |
shader_compiler_rd.h
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Vulkan: Move thirdparty code out of drivers, style fixes
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2020-02-11 14:08:44 +01:00 |
shader_rd.cpp
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |
shader_rd.h
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Reimplement Mutex with C++'s <mutex>
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2020-02-26 20:40:10 +01:00 |