godot/servers/rendering/renderer_rd/environment
Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice.
Adds a new system to automatically reorder commands, perform layout transitions and insert synchronization barriers based on the commands issued to RenderingDevice.
2024-01-08 14:54:56 -03:00
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fog.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
fog.h [Servers] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-25 18:45:30 +02:00
gi.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
gi.h Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
sky.cpp Acyclic Command Graph for RenderingDevice. 2024-01-08 14:54:56 -03:00
sky.h Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. 2023-09-25 10:37:47 -03:00