..
base_button.cpp
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
base_button.h
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
box_container.cpp
Variant INT and REAL are now 64 bits (other types remain at 32)
2017-01-08 20:58:39 -03:00
box_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
button_array.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
button_array.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
button_group.cpp
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
button_group.h
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
button.cpp
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
2017-01-09 16:43:44 -03:00
button.h
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
center_container.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
center_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
check_box.cpp
Groundbreaking!! Godot resources can now be flagged to be local to the scene being edited!
2017-01-10 01:07:03 -03:00
check_box.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
check_button.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
check_button.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
color_picker.cpp
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
2017-01-10 01:49:55 -03:00
color_picker.h
Merge pull request #7431 from MarianoGnu/gles3
2017-01-04 20:28:28 -03:00
color_ramp_edit.cpp
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
2017-01-10 01:49:55 -03:00
color_ramp_edit.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
color_rect.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
color_rect.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
container.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
control.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
control.h
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
dialogs.cpp
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
2017-01-10 01:49:55 -03:00
dialogs.h
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
2017-01-10 01:49:55 -03:00
file_dialog.cpp
Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container!
2017-01-10 01:49:55 -03:00
file_dialog.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
graph_edit.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
graph_edit.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
graph_node.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
graph_node.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
grid_container.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
grid_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
input_action.cpp
renamed joystick to joypad everywhere around source code!
2017-01-08 17:06:33 -03:00
input_action.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
item_list.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
item_list.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
label.cpp
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
2017-01-09 16:43:44 -03:00
label.h
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
2017-01-09 16:43:44 -03:00
line_edit.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
line_edit.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
link_button.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
link_button.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
margin_container.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
margin_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
menu_button.cpp
renamed joystick to joypad everywhere around source code!
2017-01-08 17:06:33 -03:00
menu_button.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
option_button.cpp
PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
2017-01-08 18:18:54 -03:00
option_button.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
panel_container.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
panel_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
panel.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
panel.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
patch_9_frame.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
patch_9_frame.h
removed unnecesary modulate funtions, which were superseded by self_modulate
2017-01-08 12:31:14 -03:00
popup_menu.cpp
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
2017-01-09 16:43:44 -03:00
popup_menu.h
-Translation text will change automatically for in-game buttons, labels, poups when translation is changed.
2017-01-09 16:43:44 -03:00
popup.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
popup.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
progress_bar.cpp
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
progress_bar.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
range.cpp
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
range.h
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
reference_frame.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
reference_frame.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
rich_text_label.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
rich_text_label.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
scroll_bar.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
scroll_bar.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
scroll_container.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
scroll_container.h
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
SCsub
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
separator.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
separator.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
slider.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
slider.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
spin_box.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
spin_box.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
split_container.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
split_container.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
tab_container.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
tab_container.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
tabs.cpp
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
tabs.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
text_edit.cpp
PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
2017-01-08 18:18:54 -03:00
text_edit.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
texture_button.cpp
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
texture_button.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
texture_frame.cpp
-removed stop mouse and ignore mouse from control, which were confusing, replaced by mouse filter
2017-01-08 19:54:19 -03:00
texture_frame.h
removed unnecesary modulate funtions, which were superseded by self_modulate
2017-01-08 12:31:14 -03:00
texture_progress.cpp
-Conversion of most properties to a simpler syntax, easier to use by script
2017-01-04 01:16:14 -03:00
texture_progress.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
tool_button.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
tool_button.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
tree.cpp
-All types have editable script now in properties
2017-01-09 15:50:59 -03:00
tree.h
renamed _input_event for GUI events to _gui_input, so it's more differentiated than generalized _input
2017-01-08 16:28:12 -03:00
video_player.cpp
- _ready() callback only happens once now, if you want to receive it again, use request_ready()
2017-01-10 18:04:33 -03:00
video_player.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
viewport_container.cpp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
viewport_container.h
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00