godot/servers/debugger
Fabio Alessandrelli 6583797305 [Debugger] Move servers-related behaviours to ServersDebugger.
Forcing draw during debug break is now handled by ServersDebugger, and
only happens when the proper message is sent from the EditorDebugger
("servers:draw").
In a similar way, briging the window in foreground is now also handled
by ServersDebugger upon receiving "servers:foreground" which is sent by
the EditorDebugger when resuming from a break ("continue").
2022-02-06 17:36:48 +01:00
..
SCsub
servers_debugger.cpp [Debugger] Move servers-related behaviours to ServersDebugger. 2022-02-06 17:36:48 +01:00
servers_debugger.h [Debugger] Move servers-related behaviours to ServersDebugger. 2022-02-06 17:36:48 +01:00