godot/servers
2024-03-12 14:42:01 +01:00
..
audio AudioEffectPitchShift: Actually fix -Wstringop-overflow warning 2024-02-22 09:59:00 +01:00
camera
debugger Fix editor profiler script function sort order 2024-01-27 17:12:27 -08:00
extensions Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation
physics_2d GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
physics_3d Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
rendering Ensure specialization constants come sorted from reflection 2024-03-12 14:42:01 +01:00
text Merge pull request #89395 from bruvzg/rtl_ts_img_range 2024-03-12 14:23:03 +01:00
xr Add body tracking support. 2024-02-27 19:51:59 -05:00
audio_server.cpp Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
audio_server.h Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
camera_server.cpp
camera_server.h
display_server_headless.h [NativeMenu] Add checks to avoid unnecessary warnings. 2024-03-07 00:23:26 +01:00
display_server.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
display_server.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
native_menu.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
native_menu.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
navigation_server_2d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
navigation_server_3d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
physics_server_2d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_3d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d.cpp Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
physics_server_3d.h Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
register_server_types.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
rendering_server.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
SCsub Disable all 3D nodes, physics, and resources when compiling without 3D 2024-03-11 01:00:55 -07:00
server_wrap_mt_common.h
text_server.cpp Merge pull request #89395 from bruvzg/rtl_ts_img_range 2024-03-12 14:23:03 +01:00
text_server.h Merge pull request #89395 from bruvzg/rtl_ts_img_range 2024-03-12 14:23:03 +01:00
xr_server.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_server.h Add body tracking support. 2024-02-27 19:51:59 -05:00