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audio
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AudioEffectPitchShift: Actually fix -Wstringop-overflow warning
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2024-02-22 09:59:00 +01:00 |
camera
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debugger
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Fix editor profiler script function sort order
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2024-01-27 17:12:27 -08:00 |
extensions
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
movie_writer
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Add error checks for DirAccess creation.
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2023-09-26 03:07:43 +01:00 |
navigation
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physics_2d
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GodotCollisionSolver2D::solve_concave: fix culling in case of motion
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2024-02-13 14:42:09 +01:00 |
physics_3d
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Pre-commit: Update to clang-format 17.0.6 and black 24.2.0
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2024-02-28 14:25:35 +01:00 |
rendering
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Ensure specialization constants come sorted from reflection
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2024-03-12 14:42:01 +01:00 |
text
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Merge pull request #89395 from bruvzg/rtl_ts_img_range
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2024-03-12 14:23:03 +01:00 |
xr
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Add body tracking support.
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2024-02-27 19:51:59 -05:00 |
audio_server.cpp
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Merge pull request #86777 from Mickeon/autocomplete-classdb
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2024-03-01 14:56:12 +01:00 |
audio_server.h
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Merge pull request #86777 from Mickeon/autocomplete-classdb
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2024-03-01 14:56:12 +01:00 |
camera_server.cpp
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camera_server.h
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display_server_headless.h
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[NativeMenu] Add checks to avoid unnecessary warnings.
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2024-03-07 00:23:26 +01:00 |
display_server.cpp
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Move global_menu_* methods to a separate NativeMenu class.
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2024-03-04 23:41:41 +02:00 |
display_server.h
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Move global_menu_* methods to a separate NativeMenu class.
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2024-03-04 23:41:41 +02:00 |
native_menu.cpp
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Move global_menu_* methods to a separate NativeMenu class.
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2024-03-04 23:41:41 +02:00 |
native_menu.h
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Move global_menu_* methods to a separate NativeMenu class.
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2024-03-04 23:41:41 +02:00 |
navigation_server_2d_dummy.h
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Add function to get navigation map iteration id from NavigationServer
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2024-02-22 09:45:49 +01:00 |
navigation_server_2d.cpp
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Add function to get navigation map iteration id from NavigationServer
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2024-02-22 09:45:49 +01:00 |
navigation_server_2d.h
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Add function to get navigation map iteration id from NavigationServer
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2024-02-22 09:45:49 +01:00 |
navigation_server_3d_dummy.h
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Add function to get navigation map iteration id from NavigationServer
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2024-02-22 09:45:49 +01:00 |
navigation_server_3d.cpp
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
navigation_server_3d.h
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Add function to get navigation map iteration id from NavigationServer
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2024-02-22 09:45:49 +01:00 |
physics_server_2d_wrap_mt.cpp
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_2d_wrap_mt.h
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_2d.cpp
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_2d.h
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Update PinJoint2D API with angle limits and motor speed
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2023-09-26 10:29:23 +02:00 |
physics_server_3d_wrap_mt.cpp
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_3d_wrap_mt.h
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Remove traces of the extinct RID preallocate feature
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2023-12-28 10:18:05 +01:00 |
physics_server_3d.cpp
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
physics_server_3d.h
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
register_server_types.cpp
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Move global_menu_* methods to a separate NativeMenu class.
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2024-03-04 23:41:41 +02:00 |
register_server_types.h
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rendering_server.compat.inc
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Add optional depth fog
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2024-02-17 22:39:34 -03:00 |
rendering_server.cpp
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
rendering_server.h
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Add new Parallax2D node
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2024-03-03 15:46:40 -05:00 |
SCsub
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Disable all 3D nodes, physics, and resources when compiling without 3D
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2024-03-11 01:00:55 -07:00 |
server_wrap_mt_common.h
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text_server.cpp
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Merge pull request #89395 from bruvzg/rtl_ts_img_range
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2024-03-12 14:23:03 +01:00 |
text_server.h
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Merge pull request #89395 from bruvzg/rtl_ts_img_range
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2024-03-12 14:23:03 +01:00 |
xr_server.cpp
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Add body tracking support.
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2024-02-27 19:51:59 -05:00 |
xr_server.h
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Add body tracking support.
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2024-02-27 19:51:59 -05:00 |