godot/misc/scripts
Thaddeus Crews f4e58691c2
SCons: Consolidate pysettings via `pyproject.toml`
2024-05-14 12:01:48 -05:00
..
check_ci_log.py [Buildsystem] Fix encoding when reading files 2024-03-24 18:02:56 +01:00
clang_tidy.sh Fix `printf` for format checks 2024-02-02 15:10:46 +01:00
copyright_headers.py Fix infinite while loop on empty added file. 2024-04-12 19:38:37 +02:00
dotnet_format.py CI: Overhaul static checks to use `pre-commit` 2024-05-08 10:30:24 -05:00
file_format.py CI: Overhaul static checks to use `pre-commit` 2024-05-08 10:30:24 -05:00
gitignore_check.sh Add static check for overzealous .gitignores. 2023-07-01 08:41:36 -05:00
godot_gdb_pretty_print.py Create a GDB pretty printing file for String, StringName, and Vector 2024-05-11 12:33:35 +02:00
header_guards.py CI: Overhaul static checks to use `pre-commit` 2024-05-08 10:30:24 -05:00
install_d3d12_sdk_windows.py SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
install_vulkan_sdk_macos.sh [CI] Use multiple forced unmount attempts for MoltenVK image. 2023-01-03 11:16:30 +02:00
make_icons.sh Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
make_tarball.sh Add script to make source tarball with `.git/HEAD` 2021-07-29 11:52:43 +02:00
validate_extension_api.sh CI: Compat checks: Make fetching the reference API more robust 2023-09-05 15:27:44 +02:00