godot/platform/android
Rémi Verschelde f501e4f665 Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
  disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
  other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
  which is our current min SDK level. It's also only used for
  `DirAccessUnix::get_space_left()` which is anyway overridden by
  `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
  * Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
  r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
..
api Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
export Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
java Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
plugin Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_input_handler.cpp Cleanup the Android input logic implementation 2022-09-07 13:30:10 -07:00
android_input_handler.h Cleanup the Android input logic implementation 2022-09-07 13:30:10 -07:00
android_keys_utils.cpp Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
android_keys_utils.h Fix incorrect Android scancodes 2022-07-13 16:24:01 +01:00
audio_driver_opensl.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
audio_driver_opensl.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
detect.py Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
dir_access_jandroid.cpp Additional fixes to the Android get_current_dir() implementation. 2022-08-30 10:04:12 -07:00
dir_access_jandroid.h Additional fixes to the Android get_current_dir() implementation. 2022-08-30 10:04:12 -07:00
display_server_android.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server_android.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
file_access_android.cpp Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_android.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_filesystem_jandroid.cpp Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
file_access_filesystem_jandroid.h Replace File/Directory with FileAccess/DirAccess 2022-09-19 11:03:31 +02:00
java_class_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_io_wrapper.cpp Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
java_godot_io_wrapper.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
java_godot_lib_jni.cpp Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main 2022-09-08 09:19:25 +02:00
java_godot_lib_jni.h Merge pull request #65501 from m4gr3d/fix_invalid_project_manager_path_main 2022-09-08 09:19:25 +02:00
java_godot_view_wrapper.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
java_godot_view_wrapper.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
java_godot_wrapper.cpp Fix issue causing the project manager to crash because of missing path argument 2022-09-07 14:21:34 -07:00
java_godot_wrapper.h Style: Cleanup header guards for consistency 2022-09-26 13:51:17 +02:00
jni_utils.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
net_socket_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
os_android.cpp Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
os_android.h Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
string_android.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.cpp Cleanup Android C++ code 2022-05-31 17:11:05 +01:00
tts_android.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.