godot/scene/main
Rémi Verschelde f501e4f665 Unix: Remove now unnecessary I/O defines, cleanup
- `LIBC_FILEIO_ENABLED` wasn't defined anywhere, even in _other platforms_.
- `NO_NETWORK` is also never defined. It probably isn't enough anyway to
  disable network APIs in the current codebase.
- `UNIX_SOCKET_UNAVAILABLE` is never defined in this code but used by some
  other platforms, clarify that.
- `NO_STATVFS` can be removed as Android supports it since API level 19,
  which is our current min SDK level. It's also only used for
  `DirAccessUnix::get_space_left()` which is anyway overridden by
  `DirAccessJAndroid::get_space_left()` so it shouldn't make a difference.
  * Fixed documentation for `DirAccess.get_space_left()`.
- `NO_FCNTL` is likely also a remnant of early Android days, in current NDK
  r23 it seems to be available. Also cleaned up unused `fcntl.h` includes.
- `NO_ALLOCA` is never defined, and we use alloca in many places now.
2022-10-03 12:33:41 +02:00
..
canvas_item.cpp Allow negative indices in move_child() 2022-09-10 03:54:04 +02:00
canvas_item.h Rename raise() to move_to_front() 2022-09-06 22:13:06 +02:00
canvas_layer.cpp Rename or_lesser range property hint to or_less 2022-09-02 19:08:20 +02:00
canvas_layer.h Make _validate_property a multilevel method 2022-08-22 18:35:11 +03:00
http_request.cpp [HTTPRequest] Cleanup, refactor deferred call. 2022-09-20 18:39:10 +02:00
http_request.h [HTTPRequest] Cleanup, refactor deferred call. 2022-09-20 18:39:10 +02:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
missing_node.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
missing_node.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
multiplayer_api.cpp [MP] Fix variant serialization after variant size change. 2022-08-24 19:46:55 +02:00
multiplayer_api.h [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
multiplayer_peer.cpp Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
multiplayer_peer.h Simplify network GDExtension bindings using EXBIND macros. 2022-09-01 19:10:22 +02:00
node.cpp Unix: Remove now unnecessary I/O defines, cleanup 2022-10-03 12:33:41 +02:00
node.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
resource_preloader.cpp Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript 2022-08-08 16:36:01 +03:00
resource_preloader.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
scene_tree.cpp Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2 2022-09-28 20:50:05 +02:00
scene_tree.h Change time parameters and variables to double type 2022-09-26 13:52:54 -05:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
shader_globals_override.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
timer.cpp Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
timer.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
viewport.cpp Allow shortcut input to be JoypadButton. 2022-10-02 17:11:18 +10:00
viewport.h Change return type of get_configuration_warnings to PackedStringArray 2022-09-19 16:43:15 +01:00
window.cpp Merge pull request #58995 from Sauermann/fix-mouse-cursor-change-2 2022-09-28 20:50:05 +02:00
window.h Update mouse cursor shape after changes 2022-09-18 17:15:38 +02:00