f537cdefcf
Currently the render thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the render thread to match the documentation. |
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android | ||
ios | ||
linuxbsd | ||
macos | ||
web | ||
windows | ||
register_platform_apis.h | ||
SCsub |