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f538376c3b
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
forward_mobile
History
Chaosus
f538376c3b
Add
CLIP_SPACE_FAR
built-in to spatial shader
2024-08-27 08:48:46 +03:00
..
scene_forward_mobile_inc.glsl
Implement support for bicubic lightmap filtering
2024-08-19 09:52:09 +02:00
scene_forward_mobile.glsl
Add
CLIP_SPACE_FAR
built-in to spatial shader
2024-08-27 08:48:46 +03:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00