godot/core/input
CaTaTo 075a54bbcf Add bindings for setting and getting emulation mouse from touch and touch from mouse in input 2023-12-13 08:07:36 +03:00
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default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2023-10-23 16:11:38 +02:00
godotcontrollerdb.txt UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input.cpp Add bindings for setting and getting emulation mouse from touch and touch from mouse in input 2023-12-13 08:07:36 +03:00
input.h Rework action pressed state to support multiple controllers 2023-12-04 18:02:51 +01:00
input_builders.py UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_event.h Make InputEventShortcut always pressed 2023-09-23 19:43:07 +02:00
input_map.cpp Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
input_map.h Rework input actions to be reliable 2023-11-10 15:24:04 +01:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00