godot/platform/android/java/app
ne0fhyk 24e3b3b88d Add full support for Android scoped storage.
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer.
This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
2022-06-26 16:53:02 -07:00
..
assetPacks/installTime Add support for Play Asset Delivery. 2021-09-15 06:02:53 -07:00
assets Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-17 15:17:02 +01:00
res Only use Android fullscreen theme for splash screen 2022-06-01 00:29:46 +02:00
src/com/godot/game Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
AndroidManifest.xml Add full support for Android scoped storage. 2022-06-26 16:53:02 -07:00
build.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00
config.gradle Add full support for Android scoped storage. 2022-06-26 16:53:02 -07:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00