godot/servers
Rémi Verschelde dbd1a90bd4
Merge pull request #50942 from BastiaanOlij/cubemap_raster
Porting cubemap compute shaders to raster for the mobile renderer
2021-08-01 21:52:24 +02:00
..
audio
camera
physics_2d Merge pull request #50625 from nekomatata/body-one-direction-layers 2021-07-31 22:12:46 +02:00
physics_3d Merge pull request #50625 from nekomatata/body-one-direction-layers 2021-07-31 22:12:46 +02:00
rendering Merge pull request #50942 from BastiaanOlij/cubemap_raster 2021-08-01 21:52:24 +02:00
xr Fix various typos with codespell 2021-07-25 11:21:51 +02:00
SCsub
audio_server.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
audio_server.h
camera_server.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
camera_server.h
display_server.cpp Move `alert` function from `DisplayServer` to `OS`. 2021-07-22 21:50:35 +03:00
display_server.h Move `alert` function from `DisplayServer` to `OS`. 2021-07-22 21:50:35 +03:00
display_server_headless.h Move `alert` function from `DisplayServer` to `OS`. 2021-07-22 21:50:35 +03:00
navigation_server_2d.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp Fixing 2D moving platform logic 2021-07-15 11:54:43 +02:00
physics_server_2d.h Fixing 2D moving platform logic 2021-07-15 11:54:43 +02:00
physics_server_3d.cpp Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
physics_server_3d.h Add a method to set the number of physics solver iterations in 3D 2021-07-10 16:28:34 +02:00
register_server_types.cpp Implement Binary Shader Compilation 2021-07-26 08:40:39 -03:00
register_server_types.h
rendering_server.cpp Expose Vulkan's clustered and mobile backends in the project manager 2021-07-30 19:36:17 +02:00
rendering_server.h Implement more rendering options as specialization constants 2021-07-19 21:51:29 -03:00
server_wrap_mt_common.h
text_server.cpp Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
text_server.h Separate underscore from grapheme punctuation to enable doubleclick and caret jump over snakecase variables in editor 2021-07-13 10:03:26 -03:00
xr_server.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
xr_server.h