.. |
globals
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Fixes from Ariel
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2014-08-01 23:35:36 -03:00 |
Appirater.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
Appirater.m
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
SCsub
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2D Rewrite Step [1]
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2015-01-10 17:35:26 -03:00 |
app_delegate.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
app_delegate.mm
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
audio_driver_iphone.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
detect.py
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2D Rewrite Step [1]
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2015-01-10 17:35:26 -03:00 |
game_center.h
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added response event for game center overlay closing
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2015-05-23 23:22:20 -07:00 |
game_center.mm
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added response event for game center overlay closing
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2015-05-23 23:22:20 -07:00 |
gl_view.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
gl_view.mm
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improved calculation of screen resolution on ios
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2015-06-03 21:57:33 -07:00 |
godot_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
in_app_store.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
in_app_store.mm
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Fixed null pointer bug in ios store. added functions to game center to reset the user's achievements, request all the achievements they've made progress on, request descriptions of all possible achievements, and show the built in game center overlay. Upgraded all (I think) deprecated functions to ios 6 versions. as per discussion with reduz on IRC, ios 6 is now the official lowest supported iOS version. compatibility could be added, but it's so obsolete, it's tough to argue for continuing to support it. some naming of functions and dictionary parameters might need to change. I just named them whatever made sense to me :)
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2015-05-23 03:17:52 -07:00 |
logo.png
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
main.m
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
os_iphone.cpp
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ability to run 2D physics in a thread
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2015-05-26 01:06:05 -03:00 |
os_iphone.h
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ability to run 2D physics in a thread
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2015-05-26 01:06:05 -03:00 |
platform_config.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
platform_refcount.h
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-Work in progress visual shader editor *DOES NOT WORK YET*
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2015-01-03 16:52:37 -03:00 |
rasterizer_iphone.cpp
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
rasterizer_iphone.h
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Updated copyright year in all headers
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2015-04-18 14:38:54 -03:00 |
sem_iphone.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
sem_iphone.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
view_controller.h
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Fixed null pointer bug in ios store. added functions to game center to reset the user's achievements, request all the achievements they've made progress on, request descriptions of all possible achievements, and show the built in game center overlay. Upgraded all (I think) deprecated functions to ios 6 versions. as per discussion with reduz on IRC, ios 6 is now the official lowest supported iOS version. compatibility could be added, but it's so obsolete, it's tough to argue for continuing to support it. some naming of functions and dictionary parameters might need to change. I just named them whatever made sense to me :)
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2015-05-23 03:17:52 -07:00 |
view_controller.mm
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added response event for game center overlay closing
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2015-05-23 23:22:20 -07:00 |