..
2d
Fix various typos not caught by codespell
2022-07-21 07:38:23 -04:00
3d
Use integer types in Image and ImageTexture methods
2022-07-18 19:43:32 -05:00
animation
refactor sync in AnimationTree
2022-07-16 21:45:32 +09:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
gui
Merge pull request #63295 from winterpixelgames/master-allow-scroll-container-scroll-to-be-set-instantly
2022-07-22 00:51:43 +02:00
main
Fix `CanvasItem` not exiting its canvas group on canvas exit
2022-07-20 21:35:31 +02:00
multiplayer
Add peer visibility to MultiplayerSynchronizer.
2022-07-20 19:08:35 +02:00
resources
Clean up Shader Preprocessor
2022-07-22 22:53:03 +02:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
property_utils.cpp
Cleanup and move char functions to the `char_utils.h` header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Adding shader preprocessor support
2022-07-22 22:51:57 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00