godot/modules/mono
Ignacio Etcheverry f64aa02933 Use StringBuilder in C# bindings generator
- Also fixed generation of empty summary comments when no comment should have been generated.
2019-04-19 02:11:39 +02:00
..
build_scripts Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
doc_classes doc: Bump version to 3.2 2019-04-01 12:33:56 +02:00
editor Use StringBuilder in C# bindings generator 2019-04-19 02:11:39 +02:00
glue C#: Add missing ToString() override methods 2019-04-18 14:48:13 +02:00
mono_gd Mono: Use exit(status) instead of abort() in exception hook 2019-04-18 15:01:50 +02:00
utils Merge pull request #27711 from neikeq/ifdef-clang-tidy 2019-04-08 12:24:30 +02:00
config.py Mono: Reorganize build scripts 2019-04-07 19:03:09 +02:00
csharp_script.cpp Merge pull request #27950 from Nonnu42/contrib 2019-04-12 16:43:27 +02:00
csharp_script.h Fixes #17233 allowing C# to override _GetPropertyList 2019-04-12 03:09:03 +01:00
godotsharp_defs.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
godotsharp_dirs.cpp Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
godotsharp_dirs.h Mono: Fix export template build errors 2019-02-15 19:52:22 +01:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Mono: Add compiler flags to env_mono instead of env 2019-04-07 19:03:13 +02:00
signal_awaiter_utils.cpp C#: Add marshalling support for IEnumerable and IDictionary 2019-04-06 12:14:37 +02:00
signal_awaiter_utils.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00