godot/platform
Hugo Locurcio ee7cd9a3a1
Add an OS.get_processor_name() method
This method can be used to get the CPU model name.
It can be used in conjunction with
`RenderingServer.get_video_adapter_name()` and
`RenderingServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-15 20:55:53 +01:00
..
android Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
iphone Add an OS.get_processor_name() method 2022-02-15 20:55:53 +01:00
javascript Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
linuxbsd Add an OS.get_processor_name() method 2022-02-15 20:55:53 +01:00
osx Add an OS.get_processor_name() method 2022-02-15 20:55:53 +01:00
uwp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
windows Add an OS.get_processor_name() method 2022-02-15 20:55:53 +01:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00