godot/platform
Hein-Pieter van Braam f70afbe129 X11: Move audio driver finalize to the start of cleanup
The audio driver cleanup needs to happen at the start of finish
otherwise a race still seems to exist with the destruction of the
audioserver. I think that destroying the X resoures before has something
to do with it.
2017-02-17 17:59:06 +01:00
..
android Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
bb10 Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
haiku Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
iphone Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
javascript Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
osx Fix missing semicolon in previous commit 2017-02-13 23:46:25 +01:00
server Adapt platforms to AudioServer refactoring 2017-01-16 19:19:45 +01:00
uwp Removed import/export system, will start new one from scratch. 2017-01-25 21:57:08 -03:00
windows Merge pull request #7581 from Faless/v6_wild_bind 2017-02-12 23:31:40 +01:00
x11 X11: Move audio driver finalize to the start of cleanup 2017-02-17 17:59:06 +01:00