godot/modules/gdscript
reduz 635d33dc6c Refactor variant built-in methods yet again.
* Using C-style function pointers now, InternalMethod is gone.
* This ensures much better performance in typed code.
* Renamed builtin_funcs to utility_funcs, to avoid naming confusion
2020-11-11 16:36:36 -03:00
..
doc_classes Merge pull request #43423 from Calinou/doc-assert-avoid-side-effects 2020-11-10 11:31:28 +01:00
editor Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
icons Optimize SVG using `svgcleaner --multipass` 2020-10-25 10:02:37 +01:00
language_server Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
tests Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
SCsub Register GDScript test tools as test commands to run via command-line 2020-09-02 01:43:26 +03:00
config.py DocData: Skip unexposed classes 2020-04-20 12:51:10 +02:00
gdscript.cpp Refactored variant constructor logic 2020-11-09 08:54:43 -03:00
gdscript.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_analyzer.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
gdscript_analyzer.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_byte_codegen.cpp Merge pull request #42067 from ThakeeNathees/for-loop-stack-overriden-fix 2020-10-19 20:21:14 -03:00
gdscript_byte_codegen.h Add GDScript code generation interface 2020-09-01 14:27:19 -03:00
gdscript_cache.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_cache.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_codegen.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_compiler.cpp Prevent cyclic reference between script and its members 2020-09-10 01:26:07 +02:00
gdscript_compiler.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_editor.cpp Fix completion for built-in load function 2020-11-10 12:00:08 +01:00
gdscript_function.cpp Refactor variant built-in methods yet again. 2020-11-11 16:36:36 -03:00
gdscript_function.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_functions.cpp Minor clamp and float fixes 2020-11-10 14:30:07 -05:00
gdscript_functions.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_parser.cpp Fix completion for built-in load function 2020-11-10 12:00:08 +01:00
gdscript_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_tokenizer.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_tokenizer.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_warning.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
gdscript_warning.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00