godot/modules/mono
Matthias Hoelzl 1f6d766332 Remove preprocessor directives from macro arguments
Preprocessor directives within macro arguments lead to undefined
behavior, and VC++ actually rejects them as compiler errors.
2017-11-10 10:14:04 +01:00
..
doc_classes
editor Remove preprocessor directives from macro arguments 2017-11-10 10:14:04 +01:00
glue Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
mono_gd Merge pull request #12549 from neikeq/seriously-do-they 2017-11-01 01:56:16 +01:00
utils Fix 'which' returning file without extension on Windows 2017-10-30 21:09:59 +01:00
SCsub Added for fallback msbuild.exe. 2017-11-04 21:05:22 -04:00
config.py -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
csharp_script.cpp Merge pull request #12549 from neikeq/seriously-do-they 2017-11-01 01:56:16 +01:00
csharp_script.h Mono: support custom script templates. 2017-10-31 15:46:30 +01:00
godotsharp_defs.h
godotsharp_dirs.cpp Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
godotsharp_dirs.h
mono_gc_handle.cpp Make sure gchandle bindings are released before cleanup 2017-11-01 01:48:47 +01:00
mono_gc_handle.h
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp
register_types.h
signal_awaiter_utils.cpp
signal_awaiter_utils.h