godot/platform/osx
bruvzg ccdf1a9934
[macOS] Fix OpenGL flickering.
Fix incorrect context usage for off-screen drawing.
Remove kCGLCEMPEngine, which is causing flicker.
Disable window redraw during resize, when rendering in the separate thread.
2021-12-18 21:02:13 +02:00
..
export
SCsub
crash_handler_osx.h
crash_handler_osx.mm
detect.py
dir_access_osx.h
dir_access_osx.mm
godot_main_osx.mm
joypad_osx.cpp
joypad_osx.h
logo.png
os_osx.h [macOS] Fix OpenGL flickering. 2021-12-18 21:02:13 +02:00
os_osx.mm [macOS] Fix OpenGL flickering. 2021-12-18 21:02:13 +02:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h