ccdf1a9934
Fix incorrect context usage for off-screen drawing. Remove kCGLCEMPEngine, which is causing flicker. Disable window redraw during resize, when rendering in the separate thread. |
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.. | ||
export | ||
SCsub | ||
crash_handler_osx.h | ||
crash_handler_osx.mm | ||
detect.py | ||
dir_access_osx.h | ||
dir_access_osx.mm | ||
godot_main_osx.mm | ||
joypad_osx.cpp | ||
joypad_osx.h | ||
logo.png | ||
os_osx.h | ||
os_osx.mm | ||
platform_config.h | ||
platform_osx_builders.py | ||
power_osx.cpp | ||
power_osx.h |