godot/editor/export
2022-09-23 18:34:07 +08:00
..
editor_export_platform_pc.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
editor_export_platform_pc.h Refactor the export checking logic to improve separation of concerns 2022-08-14 09:12:04 -07:00
editor_export_platform.cpp Fix sub-scene root nodes not getting the correct inheritance chain when exporting 2022-09-23 18:34:07 +08:00
editor_export_platform.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_plugin.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_preset.cpp [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
editor_export_preset.h [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
editor_export_shared_object.h
editor_export.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export.h
export_template_manager.cpp [Net] Rename "ssl" references to "tls" in methods and members. 2022-09-08 03:24:23 +02:00
export_template_manager.h Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
project_export.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
project_export.h Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
SCsub