.. |
shaders
|
Merge pull request #42942 from Calinou/add-viewport-debanding-3.2
|
2020-10-30 11:47:57 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
rasterizer_canvas_base_gles3.cpp
|
Reverting changes to legacy polys and generic prims
|
2020-10-22 10:01:25 +01:00 |
rasterizer_canvas_base_gles3.h
|
Unified GLES2 / GLES3 Batching
|
2020-10-16 10:34:47 +01:00 |
rasterizer_canvas_gles3.cpp
|
Fix transforms in custom shaders using large FVF
|
2020-10-25 12:57:42 +00:00 |
rasterizer_canvas_gles3.h
|
Unified GLES2 / GLES3 Batching
|
2020-10-16 10:34:47 +01:00 |
rasterizer_gles3.cpp
|
GLES3 fix normal map flipping with nvidia workaround
|
2020-08-23 07:54:58 +01:00 |
rasterizer_gles3.h
|
Unified GLES2 / GLES3 Batching
|
2020-10-16 10:34:47 +01:00 |
rasterizer_scene_gles3.cpp
|
Add a debanding property to Viewport for GLES3
|
2020-10-20 19:07:15 +02:00 |
rasterizer_scene_gles3.h
|
Add fast approximate antialiasing (FXAA) to Viewport
|
2020-10-20 14:54:52 +02:00 |
rasterizer_storage_gles3.cpp
|
Add a debanding property to Viewport for GLES3
|
2020-10-20 19:07:15 +02:00 |
rasterizer_storage_gles3.h
|
Add a debanding property to Viewport for GLES3
|
2020-10-20 19:07:15 +02:00 |
shader_compiler_gles3.cpp
|
[3.2] Fix shader's length() function parsing in expressions
|
2020-06-03 19:43:47 +03:00 |
shader_compiler_gles3.h
|
[3.2] Fix shader's length() function parsing in expressions
|
2020-06-03 19:43:47 +03:00 |
shader_gles3.cpp
|
Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt
|
2020-03-05 13:09:49 -08:00 |
shader_gles3.h
|
Fix the update logic for user-added custom defines.
|
2020-09-06 21:31:09 -07:00 |