.. |
joints
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Rename files and the exposed name for Transform3D
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2021-06-03 07:30:01 -04:00 |
area_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
area_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
area_pair_3d_sw.cpp
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |
area_pair_3d_sw.h
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |
body_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
body_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
body_pair_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
body_pair_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
broad_phase_3d_bvh.cpp
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
broad_phase_3d_bvh.h
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
broad_phase_3d_sw.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
broad_phase_3d_sw.h
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Dynamic BVH broadphase in 2D & 3D Godot Physics
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2021-05-10 16:28:55 -07:00 |
collision_object_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_object_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_solver_3d_sat.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_solver_3d_sat.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_solver_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
collision_solver_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
constraint_3d_sw.h
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |
gjk_epa.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
gjk_epa.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
joints_3d_sw.h
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |
physics_server_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
physics_server_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
physics_server_3d_wrap_mt.cpp
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Make Servers truly Thread Safe
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2021-02-10 13:21:46 -03:00 |
physics_server_3d_wrap_mt.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shape_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
shape_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
soft_body_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
soft_body_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
space_3d_sw.cpp
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
space_3d_sw.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
step_3d_sw.cpp
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |
step_3d_sw.h
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Godot Physics collisions and solver processed on threads
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2021-04-26 18:26:00 -07:00 |