f7f6115f76
- Document a few more properties and methods - Add more information to many classes - Fix lots of typos and gramar mistakes - Use [code] tags for parameters consistently - Use [b] and [i] tags consistently - Put "Warning:" and "Note:" on their own line to be more visible, and make them always bold - Tweak formatting in code examples to be more readable - Use double quotes consistently - Add more links to third-party technologies
65 lines
2.3 KiB
XML
65 lines
2.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CameraFeed" inherits="Reference" category="Core" version="3.2">
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<brief_description>
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A camera feed gives you access to a single physical camera attached to your device.
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</brief_description>
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<description>
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A camera feed gives you access to a single physical camera attached to your device. When enabled, Godot will start capturing frames from the camera which can then be used.
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[b]Note:[/b] Many cameras will return YCbCr images which are split into two textures and need to be combined in a shader. Godot does this automatically for you if you set the environment to show the camera image in the background.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_id" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Gets the unique ID for this feed.
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</description>
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</method>
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<method name="get_name" qualifiers="const">
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<return type="String">
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</return>
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<description>
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Gets the camera's name.
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</description>
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</method>
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<method name="get_position" qualifiers="const">
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<return type="int" enum="CameraFeed.FeedPosition">
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</return>
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<description>
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Position of camera on the device.
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</description>
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</method>
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</methods>
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<members>
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<member name="feed_is_active" type="bool" setter="set_active" getter="is_active">
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</member>
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<member name="feed_transform" type="Transform2D" setter="set_transform" getter="get_transform">
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</member>
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</members>
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<constants>
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<constant name="FEED_NOIMAGE" value="0" enum="FeedDataType">
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No image set for the feed.
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</constant>
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<constant name="FEED_RGB" value="1" enum="FeedDataType">
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Feed supplies RGB images.
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</constant>
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<constant name="FEED_YCBCR" value="2" enum="FeedDataType">
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Feed supplies YCbCr images that need to be converted to RGB.
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</constant>
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<constant name="FEED_YCBCR_SEP" value="3" enum="FeedDataType">
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Feed supplies separate Y and CbCr images that need to be combined and converted to RGB.
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</constant>
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<constant name="FEED_UNSPECIFIED" value="0" enum="FeedPosition">
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Unspecified position.
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</constant>
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<constant name="FEED_FRONT" value="1" enum="FeedPosition">
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Camera is mounted at the front of the device.
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</constant>
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<constant name="FEED_BACK" value="2" enum="FeedPosition">
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Camera is mounted at the back of the device.
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</constant>
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</constants>
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</class>
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