godot/doc/classes/ProgressBar.xml
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00

33 lines
953 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProgressBar" inherits="Range" category="Core" version="3.2">
<brief_description>
General-purpose progress bar.
</brief_description>
<description>
General-purpose progress bar. Shows fill percentage from right to left.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="percent_visible" type="bool" setter="set_percent_visible" getter="is_percent_visible">
If [code]true[/code], the fill percentage is displayed on the bar. Default value: [code]true[/code].
</member>
</members>
<constants>
</constants>
<theme_items>
<theme_item name="bg" type="StyleBox">
</theme_item>
<theme_item name="fg" type="StyleBox">
</theme_item>
<theme_item name="font" type="Font">
</theme_item>
<theme_item name="font_color" type="Color">
</theme_item>
<theme_item name="font_color_shadow" type="Color">
</theme_item>
</theme_items>
</class>