19 lines
316 B
GLSL
19 lines
316 B
GLSL
|
|
struct DecalData {
|
|
mat4 xform; //to decal transform
|
|
vec3 inv_extents;
|
|
float albedo_mix;
|
|
vec4 albedo_rect;
|
|
vec4 normal_rect;
|
|
vec4 orm_rect;
|
|
vec4 emission_rect;
|
|
vec4 modulate;
|
|
float emission_energy;
|
|
uint mask;
|
|
float upper_fade;
|
|
float lower_fade;
|
|
mat3x4 normal_xform;
|
|
vec3 normal;
|
|
float normal_fade;
|
|
};
|