godot/editor/debugger/debug_adapter
Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
2022-04-04 19:49:50 +02:00
..
debug_adapter_parser.cpp Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
debug_adapter_parser.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debug_adapter_protocol.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debug_adapter_protocol.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debug_adapter_server.cpp Port existing _notification code to use switch statements (part 1/3) 2022-02-16 11:38:24 +01:00
debug_adapter_server.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debug_adapter_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Implemented initial DAP support 2021-08-02 10:43:35 +01:00