godot/editor/import/editor_import_plugin.h

72 lines
4.0 KiB
C++

/*************************************************************************/
/* editor_import_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITOR_IMPORT_PLUGIN_H
#define EDITOR_IMPORT_PLUGIN_H
#include "core/io/resource_importer.h"
class EditorImportPlugin : public ResourceImporter {
GDCLASS(EditorImportPlugin, ResourceImporter);
protected:
static void _bind_methods();
GDVIRTUAL0RC(String, _get_importer_name)
GDVIRTUAL0RC(String, _get_visible_name)
GDVIRTUAL0RC(int, _get_preset_count)
GDVIRTUAL1RC(String, _get_preset_name, int)
GDVIRTUAL0RC(Vector<String>, _get_recognized_extensions)
GDVIRTUAL2RC(Array, _get_import_options, String, int)
GDVIRTUAL0RC(String, _get_save_extension)
GDVIRTUAL0RC(String, _get_resource_type)
GDVIRTUAL0RC(float, _get_priority)
GDVIRTUAL0RC(int, _get_import_order)
GDVIRTUAL3RC(bool, _get_option_visibility, String, StringName, Dictionary)
GDVIRTUAL5RC(int, _import, String, String, Dictionary, Array, Array)
public:
EditorImportPlugin();
virtual String get_importer_name() const override;
virtual String get_visible_name() const override;
virtual void get_recognized_extensions(List<String> *p_extensions) const override;
virtual String get_preset_name(int p_idx) const override;
virtual int get_preset_count() const override;
virtual String get_save_extension() const override;
virtual String get_resource_type() const override;
virtual float get_priority() const override;
virtual int get_import_order() const override;
virtual void get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const override;
virtual bool get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const override;
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
};
#endif //EDITOR_IMPORT_PLUGIN_H